Previews

Despite my absolute love for story and narrative-based games, I still enjoy titles that focus exclusively on gameplay. Titles like Minecraft and most recently Fortnite have no story but I still enjoy them for their refined gameplay, but one of my favorites has to be Trials Fusion. While, of course, it’s not the first entry in the series, I bought
0 Comments
For my money, Assassin’s Creed 4: Black Flag and last year’s soft-relaunch Assassin’s Creed: Origins are the two best games in the now over a decade-long history of the AC franchise. Yes, there are plenty of other worthy contenders but these two, in particular, have always struck my fancy more than any of the others. So imagine my delight when I sat down
0 Comments
For years, Remedy Entertainment has focused on narrative first and gameplay second. From the long monologues of Max Payne to the inner-workings of a writer in Alan Wake, and the episodic television experiment found in Quantum Break, it has been easy to see this emphasis on storytelling in almost every one of the studio’s titles. This focus on story over gameplay isn’t necessarily
0 Comments
When Rise of the Tomb Raider originally released on Xbox One back in 2015, it was one of my favorite games of the year. I loved its semi-open world nature that prompted exploration, the progression of improving your weapons and gear, and the satisfying combat that often felt dirty and in-your-face. Coming into E3, it was easy
0 Comments
Many longtime Pokémon fans, including myself, were surprised by the announcement of Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!. While we had heard the rumors beforehand, they seemed reasonably far-fetched, so it was quite shocking when the titles turned out to be Generation I remakes heavily influenced by the highly successful Pokémon GO. My impressions were
0 Comments
After teasing their newest project a few months back at The Game Awards 2017, many speculated that FromSoftware would be returning to a past IP such as Tenchu or Bloodborne to make a sequel. Upon being revealed during Microsoft’s E3 2018 presentation, however, it was somewhat surprising to see that the now officially titled Sekiro: Shadows Die Twice would instead be
0 Comments
We aren’t even into the first sentence of the article, and I know what you are already asking. “Lou, are you kidding me?” Fortnite is a worldwide phenomenon — lightning in a bottle. Any comparison to it must be hyperbolic. And yeah, I usually agree there. But that doesn’t mean Hi-Rez Studios isn’t setting themselves
0 Comments
Battle royale-style games are experiencing a surge thanks to the likes of PlayerUnknown’s Battlegrounds, Fortnite, and with the impending arrival of battle royale modes in AAA games like Call of Duty: Black Ops 4, the phenomenon is only going to continue to grow into the phenomenon that it is at the moment. However, before that moment there was
0 Comments
I’ve been a long-time fan of the Shin Megami Tensei series ever since I picked up Shin Megami Tensei: Devil Survivor and Shin Megami Tensei III: Nocturne out of a bargain bin when I was a little Emily Jr. The complex themes, the DnD-style morality structure, the mythological focus, the phallic chariot monsters… all of them had me coming back to
0 Comments
During this year’s PAX East 2018 several indie games were on display, and while many have caught my eye, We Are Fuzzy’s twin-stick shooter Sleep Tight is one of a small handful that has earned my undivided attention. Sleep Tight‘s premise has players controlling a kid as they defend themselves from hordes of creepy monsters that prey upon them
0 Comments
When it comes to new creative takes on “Metroidvania” style gameplay, DrinkBox Studios’ Guacamelee! was among one of the most creative in the genre with its inspirations from Mexican culture and luchador wrestling. Thankfully, the game’s unique take on the style of gameplay from Metroid and Castlevania didn’t go unnoticed, and with the upcoming Guacamelee! 2 coming later this year, players
0 Comments
Good afternoon, readers – this is Lou Contaldi, Editor-in-Chief of DualShockers. We interrupt you from our regularly-scheduled news reporting to touch on something important to us: our creative independence. Now, it’s no secret that gaming is a somewhat expensive hobby – many of us have our bookcases stacked (to some degree) with collector’s editions of
0 Comments
Last year, Survios (the same team behind one of my personal favorite VR shooters) Raw Data announced its new project. To be perfectly honest, I was initially disappointed with the announcement — mainly because the studio decided to focus on building a game that was designed for fast-paced locomotion movement. With the closed beta finally over,
0 Comments