FromSoftware

FromSoftware’s Souls games are known for their nearly-cruel difficulty and have sparked sadistic memes like “git gud” thrown at frustrated newbies when they complain about the challenge. Apparently, Sekiro: Shadows Die Twice won’t require such massive skills, or at least you won’t need to git “insanely” gud as explained by Directror Hidetaka Miyazaki himself in a recent interview
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One of the more surprising PlayStation-related announcements from last week was Déraciné, a new adventure game for PlayStation VR by FromSoftware, who are best known for their work on the Dark Souls series. Today, an interview with Hidetaka Miyazaki of FromSoftware was posted on PlayStation Blog, where he reveals more about the game. During the interview,
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After teasing their newest project a few months back at The Game Awards 2017, many speculated that FromSoftware would be returning to a past IP such as Tenchu or Bloodborne to make a sequel. Upon being revealed during Microsoft’s E3 2018 presentation, however, it was somewhat surprising to see that the now officially titled Sekiro: Shadows Die Twice would instead be
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During Microsoft’s press conference at E3 2018 FromSoftware finally revealed Sekiro: Shadows Die Twice. Of course, many wondered about the differences with the Dark Souls series. During an interview at E3 2018, Producer Robert Conkey and Promoter Yasuhiro Kitao gave DualShockers their insight about what sets the games apart. First of all, the combat is based on a “completely
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