Catherine: Full Body

Today the good folks at the YouTube channel Archipel released a mini-documentary on Atlus’ popular character designer and Artwork Team leader Shigenori Soejima. The video focuses mostly on the upcoming Catherine: Full Body, but it also delves deeper into Soejima-sensei’s inspiration and work. Interestingly, we learn about the genesis of Catherine, and how the initial idea did
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Today, during a livestream on Nico Nico, Persona 5 Character Designer Shigenori Soejime, who is also the brilliant mind behind the designs of Catherine, drew the three heroines of the upcoming Catherine: Full Body live for the audience. We get to see Catherine, Katherine, and the brand new heroine Rin drawn from the first lines to basic coloring.
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Today, during a livestream on Nico Nico, Atlus and Studio Zero introduced the first trailer for the upcoming Catherine: Full Body. The trailer showcases mostly art and cutscenes, but it also shows a glimpse of puzzle-platforming gameplay. It also reveals a Winter 2018 release window. Catherine: Full Body is a remaster/remake (hard to exactly identify it since
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Yesterday, Atlus announced Catherine: Full Body, a remake/remaster of the 2011 classic Catherine for PS3 and Xbox 360, with a large amount of new content added. Today the Japanese magazine Weekly Famitsu had a spread dedicated to the game, showing off the first screenshots and artwork, and providing the first information. The biggest addition to the original
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Today Atlus announced Catherine: Full Body for PS4 and PS Vita. While the first info is officially coming tomorrow with the new issue of Weekly Famitsu, as usual, the magazine has been leaked. Thanks to Japanese blogger Ryokutya2089, who usually manages to grab a copy early, we learn a few more interesting details about the game.
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