Earlier today, the director behind Destiny 2, Christopher Barrett, listed off some improvements the team is looking to add to the endgame content in a blog post on Bungie’s official website. Some new details about next week’s update 1.0.6. were also included.
The update will focus on fixing an emote issue, as well as making sure there are more Guardians available to help you out in public spaces. Also, there will be several changes coming to the Crucible PVP mode that’ll mostly affect spawning and scoring. It’s important to note that not all of the upcoming changes to the game were listed, but they will be once the update goes live.
You can read all of the available patch notes below:
- Fixed an issue with collision detection on the Bureaucratic Walk emote
- Fixed an issue causing players to encounter empty public spaces too often in free roamCrucible
- Updated Mercy Rule settings to allow Mercy to activate slightly later in the match, allowing a wider range of scores to trigger it.Clash
- Reduced score limit to 50 (was 75)Control
- Reduced score limit to 90 (was 100)
- Reduced influence that enemy-controlled zones exert over the spawning systemSurvival
- Reduced round time limit to 2 minutes (down from 3)
- Reduced life count to 6 (down from 8)Supremacy
- Increased score-to-win to 70 (up from 50)
- We now grant one point for defeating an enemy Guardian
- Adjusted the influence that enemy crests have on the spawning system
Destiny 2 launched earlier this week on PC and we got some hands on time with the enhanced port where we got to try out everything from PVE content to the Crucible. Also this week, the game reportedly became the best-selling console game of 2017 beating a slew of great titles that have released this year. It’ll be interesting to see if Activision’s other flagship shooter Call of Duty: World War II will be able to compete in sales.
You can check out Destiny 2 now on PS4, Xbox One, or PC. Also, don’t forget to take a look at what Xur is selling this week in-game.